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Briefing Document: Plotter z = f(x,y,t) 3D Waves JavaScript Simulation Applet

1. Overview:

This document describes a JavaScript simulation applet designed for visualizing 3D waves represented by the function z = f(x, y, t). It's an open educational resource intended for learning and teaching mathematics, particularly in the context of wave phenomena. The simulation allows users to explore various predefined wave functions, manipulate parameters, and observe the resulting 3D wave behavior in real-time.

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2. Main Themes and Ideas:

3. Key Features and Functionality:

4. Intended Audience:

5. Learning Goals (from the perspective of teachers):

6. Important Notes:

3D Wave Simulation Study Guide

Quiz

Answer the following questions in 2-3 sentences each.

  1. What is the primary function of the simulation?
  2. How do the sliders a, b, c, and p affect the wave display?
  3. Explain how the user can change the orientation of the tripod in the simulation.
  4. Describe the purpose of the "Reset" button.
  5. How does the simulation animate the waves?
  6. What does the color change (disappearance of color filling) when touching the wave with the mouse pointer signify?
  7. List three predefined functions available in the simulation.
  8. How can the "Camera Inspector" be accessed, and what perspective options does it provide?
  9. Explain the purpose of the xy-plane in the simulation.
  10. Describe how you can input your own wave formula into the simulation.

Quiz Answer Key

  1. The simulation displays functions of typical 3D waves, z = f(x, y), allowing users to visualize and manipulate wave parameters. It provides a graphical representation of waves, making it easier to understand their properties and behavior.
  2. Sliders a, b, c define the amplitude and orientation of the wave, while slider p controls the speed of the animation. Changing these parameters allows users to observe how they influence the wave's shape and movement.
  3. The orientation of the tripod in space can be changed by clicking and dragging the mouse within the tripod area. This allows users to view the wave from different angles and perspectives.
  4. The "Reset" button returns the simulation to its initial conditions, resetting the parameters and the time to their starting values. It is useful for starting over after experimenting with different settings.
  5. The simulation animates the waves by phase modulation of the variables in the wave function, such as sin(x-t), creating the illusion of movement in space as a function of time. The animation's speed is controlled by the p slider.
  6. The color change signifies that the wire mesh calculation of the wave is becoming visible and pronounced. This allows the user to see the underlying structure and sampling of the wave function.
  7. Three predefined functions are asin(bx-t), asin(by-t), and 0.3sin(6pia(bx+cy)/sqrt(bb+cc)-t). These represent a plane wave in the x-direction, a plane wave in the y-direction, and an adjustable plane wave direction, respectively.
  8. The "Camera Inspector" can be accessed by pressing the right mouse key and selecting "Elements option/ drawing 3D panel/ Camera" from the context menu. It offers perspective options such as perspective, no perspective, and planar views (xy, yz, yx).
  9. The xy-plane in the simulation serves as a reference plane at z = 0, helping users visualize the positive and negative parts of the wave relative to a flat surface. It can also be deactivated using its checkbox if desired.
  10. By editing the formulas in the formula field, you can input your own wave formulas. After changing the formula, you must press the "ENTER" key for the simulation to recognize and display the new wave function.

Essay Questions

  1. Discuss the educational value of the 3D wave simulation. How can it be used to enhance learning and understanding of wave phenomena?
  2. Explain how the parameters a, b, c, and p influence the characteristics of the waves displayed in the simulation. Provide specific examples of how changing these parameters affects the wave's appearance and behavior.
  3. Describe the different visualization alternatives provided by the simulation, such as rotation, shift, zoom, and show coordinates. How do these options contribute to a better understanding of the 3D wave functions?
  4. Choose three of the predefined wave functions and compare and contrast their mathematical forms and resulting visual representations. How do the different formulas create different wave patterns?
  5. Design an experiment using the simulation to investigate the superposition principle. Describe the steps you would take and the observations you would expect to make.

Glossary of Key Terms

Sample Learning Goals

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For Teachers

This simulation allows for graphical visualisation of a 3D sinusoidal function as a wave.

There are 15 predefined functions that can be inputted from the drop-down menu.

You can also adjust different parameters of the function to see how they affect the wave:

a: Amplitude

b: Frequency

c: Direction (only applicable to functions which allow for change in direction)

p: Simply adjusts the speed of the simulation.

In addition, the x-y plane can be toggled to more easily visualise the positive and negative parts of the wave.

 

Research

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Video

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 Version:

  1. http://weelookang.blogspot.sg/2016/02/vector-addition-b-c-model-with.html improved version with joseph chua's inputs
  2. http://weelookang.blogspot.sg/2014/10/vector-addition-model.html original simulation by lookang

Other Resources

 

 

  1. Linear Wavefront https://www.geogebra.org/m/kmzaends by Tan Seng Kwang
  2. Circular Wavefront https://www.geogebra.org/m/twtnrtuh by Tan Seng Kwang

FAQ: 3D Wave Simulation Applet

Parent Category: Pure Mathematics
Category: 1 Functions and graphs
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